Diploma Courses

Expert in Interior Designing

Softwares

6 Months

 AutoCAD 2D
 SketchUP
 3Ds Max + Vray
 Photoshop
Lumion

Expert in Architecture

Designing Softwares

6 Months

AutoCAD 2D
SketchUP
Revit
Photoshop
Lumion

Expert in Civil Softwares

6 Months

AutoCAD 2d
Sketchup
Revit
Etabs
Staad pro

Diploma in Web Designing

1 Year

HTML, CSS
JavaScript
PHP, Xml
WordPress
Bootstrap
Jquery
Projects

Diploma in Graphics

Designing

1 Year

Drawing & Sketches
Colour Theory
Coral Draw
Photoshop
In Design
Canva
Assignment

Short Term Courses

  • Introduction and getting started
  • Creating lines and polylines
  • Creating 2D shapes
  • Creating arcs and splines
  • Composition using above commands
  • Exploring the offset, fillet, chamfer and stretch commands
  • Making of simple furniture like bed, sofa, puffy, table, etc
  • Dimensions and dim style
  • Exploring the move, rotate, trim, copy and mirror commands
  • Exploring the hatch command
  • Group and ungroup
  • Planning of a 2bhk apartment / bunglow
  • Layers and its uses
  • Use of xl command
  • Section elevations
  • Details and design for kitchen
  • Exploring the concept of blocks
  • Sectional elevations for 1bhk
  • Introduction to electrical fittings
  • Electrical fittings and false ceilings
  • Rastering the plan
  • Scale and alignment of the raster plan
  • Exploring purge, overkill and xref plotting and publishing using layouts
  • Bungalow / commercial project

  • Introduction to 3D modelling
  • Creating solid primitives
  • Mesh primitives
  • Working in 3D
  • Introduction to free form design
  • Modelling Workflow, creating models from 2D profiles
  • Using Booleans on solid models
  • Creating composite models
  • Extracting geometry from solid model
  • Getting information from 3D objects
  • Editing models adding detail to your solid models
  • Editing solid models
  • Manipulating the model
  • Duplicating the model
  • Converting 2D objects
  • Basic mesh modelling
  • Sectioning a model and creating drawings section a solid model and generate
  • 2D geometry creating drawings from 3D models
  • 3D printing
  • Navigating AutoCAD mechanical interface
  • Structuring, reusing and editing mechanical data
  • Managing layers and object properties
  • Adding centrelines and holes
  • Creating key geometry
  • Annotating parts and subassemblies
  • Creation of templates and data
  • Placement of dimensions
  • Core mechanical design tools of rectangle, hatch, fillet, chamfer, holes, slots, and threads
  • Offset, scaling and power command
  • Insert industry standard parts into your assembly designs
  • Create production-ready drawings
  • 3D sketch and boolean operations including 3D parts, UCS, boolean operation, solid editing, etc

Understanding interface

  • Toolbars
  • Pan, zoom, orbit
  • Basic tools (rectangle, circle, pencil, select)
  • Pull / push command
  • Composition
  • Understanding commands move, rotate, copy, array, polar array, offset, group, components, paint bucket, editing materials
  • Walls and floors
  • Windows
  • Doors
  • Frames
  • L intel and ceiling
  • Making of furniture
  • Introduction to 3D warehouse
  • Editing imported models
  • Importing, moving, scale and rotating model
    • Making of dream bedroom
    • Rendering of dream bedroom
    • Sections and elevations
    • Floor plans
    • Preparing views
    • Setting layouts
    • Positioning and sizing Setting up scene
    • Dimensions
    • Importing and using jpeg images
    • Shadows
    • Lights and renders
    • Exporting for .dwg file
    • Importing from cad
    • Detailing for cad file
    • Introduction to sandtool box
    • Bunglow project
    • 1+3 bhk bunglow with landscape, pool and fencing

  • Introduction to BIM modeling
  • Interface and navigation
  • 3D Navigation box
  • Navigation tools and commands
  • Detail level and visual style setting
  • Temporary hide and isolate
  • Getting started and project units
  • Exit, seIect, erase and undo
  • Creating basic 2D shapes
  • Offset, move, copy tool, rotate and align, mirror tool, trim and extend, array tool, scale tool, spIit, pin and delete
  • Creating level and walls
  • Wall settings, properties and modification
  • Creating new wall types
  • Creating elevation and sections
    • Creating doors
    • Creating windows
    • Placing furniture and components
    • Lighting fixtures and flooring underlay
    • Railings by sketch
    • Top raiI, hand rail and edit path
    • Rail structure
    • Creating building pads
  • Creating new types of roof
  • Roof soffit, fascia and gutter
  • Creating and modifying sub elements of floor
  • Importing dwg files in revit
  • Link and import Dwg files
  • Creating different building components
  • Property lines and topography
  • Split region and sub surface
  • Plinth and slab
  • Creating columns
  • Stairs by sketch and staircase orientation
  • Tread and raiser properties, staircase run
  • Stringer properties
  • Stairs by components
  • Spiral, L & U shaped stairs
  • Ramps by run and properties
  • Creating pool and pergola
  • Curtain walls and openings
  • Using and Creating new materials
  • Walkthrough view
  • Creating renders
  • Roof by footprint and extrusion

  • BIM and Autodesk Revit
  • Using general sketching tools
  • Inserting components
  • Selecting and editing elements
  • Working with basic modify tools
  • Connecting components
  • Working with additional modify tools
  • Linking in Revit models
  • Setting up levels
  • Copying and monitoring elements
  • Batch copying fixtures
  • Coordinating linked models
  • Setting the view display
  • Duplicating views
  • Adding callout views
  • Creating elevations and sections
  • Setting up spaces
  • Heating and cooling loads analysis
  • Creating zone
  • HVAC networks
  • Adding mechanical equipment and air terminals, ducts and pipes
  • Adding plumbing fixtures and equipment
  • Adding fire protection networks
  • Advanced systems for HVAC and plumbing
  • Electrical systems
  • Adding cable trays and conduit
  • Creating construction documents
  • Setting up sheets
  • Placing and modifying views on sheets
  • Printing sheets
  • Annotating construction documents
  • Working with dimensions and text
  • Creating legends
  • Adding tags and schedules
  • Setting up detail views
  • Adding detail components
  • Annotating details

  • User interface and preferences
  • Viewport display and labels
  • Object selection methods
  • Units setup
  • Move, rotate, scale
  • Standard primitives
  • Extended primitives
  • Model with primitives
  • Making of simple furniture
  • Applying transforms
  • Cloning and grouping
  • Chamfer box
  • Chamfer cylinder
  • 3D modeling from 2D objects
  • Introduction to modifers
  • The extrude modifier
  • The lathe modifier
  • Boolean operations
  • Using snap for precisions
  • Sweep modifiers
  • Modeling furniture
  • Polygon modeling tools in ribbon
  • Edit poly
  • Importing Cad files
  • AEC extended
  • Wall
  • Environment lighting, reflection and refraction environment
  • Day and night light render (interior)
  • Day and night light render (exterior)
  • V-Ray global switches
  • Doors
  • Windows
  • FFD , mesh smooth, bend, shell, noise, spherify, noise, relax, turbo stairs and railings
  • Floor and roof using spline extrude
  • Introduction to materials
  • Rendering objects
  • Understanding maps and materials managing materials
  • Standard materials
  • Cloth
  • Assigning maps to materials
  • The material explorer
  • Rendering save
  • 1bhk apartment Vray
  • Starting with V-ray
  • Proxy, fur, plane, sphere, displacement mode
  • IES light, ambient light, sun and mesh Light
  • Dome camera, physical camera
  • Effects, sphere fade, toon, fog light, photon mapping, light cache
  • Caustics and system
  • Render element, passes and post production
  • Light prop and subdivision (light and render)
  • Manual control of caustics
  • Global illumination and shadow
  • Object ID / material ID
  • Adding material and finishing
  • Render output size

  • Understanding the configuration for best render
  • Shadows and time settings
  • Introduction to light tab, object tab and setting tab
  • Planar light, spot light and IES lights
  • Dome, sphere and mesh light
  • Understanding Vray material library
  • Settings in material library
  • Reflection and refraction of material
  • Glossiness and bump
  • Rendering of cloth, tiles, stone glass, wood and laminates, paints, water and fur
  • Creating scene
  • Placing the camera
  • Bitmap and its use
  • Day and night light
  • Rendering of interior scene
  • Rendering for exterior scene

  • Introduction to Lumion
  • Understanding of material library
  • Settings to be done in Sketchup
  • Importing in Lumion
  • Introduction about interface, scene, and layers
  • Changing materials of objects and properties
  • Placement of objects
  • Placing interior or exterior objects in Lumion
  • Mass placements
  • Use of rotate, scale and move
  • Lights (interior and exterior)
  • Adding landscape, re-importing of same model
  • Adding sunpath according to views, clouds, depth
  • Creating night scene and other cameras settings
  • Basic steps to make walkthrough
  • Giving path for video, humans, cars etc. and other walkthrough settings
  • Exporting render and walkthrough Settings

Understanding the interface, tooI

set and getting started with Photoshop

  • Working with layer and layer settings
  • Importing AutoCAD plan
  • Rendering the floor plan
  • Downloading and placing furniture
  • Rendering an elevation and section
  • Materials and shadows settings in plan, elevations and section
  • Adding silhouettes and object to the elevation
  • Rendering a site plan
  • Placing of landscape elements and tree
  • Saving files as jpeg
  • Starting a sheet compilation
  • Enhancing the sheet
  • Creating day view to night view
  • Making a CV

  • Introduction to Estimation
  • Need for Estimate
  • Types of Estimates
  • Understanding the client requirements
  • Calculating separate Estimate for furniture, painting, flooring, civil work, false ceiling and electrical work
  • Calculating total rough and final Estimate
  • Calculating designer's fees
  • Making quotation for client
  • Terms and conditions to include for client

  • Introduction and history of Vastu Shastra
  • Importance of Vastu Shastra and Vastu purush
  • Understanding residential Vastu
  • Locating spaces (pooja room, master bedroom, study room, children room, kitchen, toilets, etc)
  • Placement of staircase, basement, septic tank, water tank, entry and exit)
  • Natural powers and energies: - solar energy, magnetic force, gravitational force and sleeping position
  • Introduction to five elements (panch mahabhoot)
  • Introduction to the directions
  • Selection of site (developed, undeveloped and over developed, soil
  • Selection and slope of land, types of land and testing of land, surroundings and environment, type and shape of plots, facing of plots and adjoining roads)
  • Vedashul (obstacles and hindrances)
  • Vastu remedies without demolition (vedic, mantra, yantra, gems, pyramid, crystal, and brief feng shui remedies)

  • Introduction to Catia
  • Concept of parametric modeling, feature based modeling, user interface, mouse operations, file types and management, drawing profiles
  • Profile toolbar, operation (corner, chamfer, relimitations, transformations, project 3D element)
  • Modeling of machined component, material addition and removal (pad, pocket, shaft, groove) fillets, chamfer, hole
  • Modeling of machined component, Pattern (rectangular, circular, user), thread/tap, datum features (plane, axes, points),simple draft
  • Axis system, types of draft, shell, stiffener, rib slot, multisection solid, removed multisection solid, apply material, measure, render
  • Introduction to multibody concept
  • Introduction to drafting & detailing theory (generative andinteractive), initial drafting setting, sheet background, views, dimensions
  • Annotations
  • Surfacing modeling
  • Introduction to assembly
  • Assembly drafting, bill of material, ballon creation, graph tree reordering

  • Solid Works basics and the user interface
  • Using the command manager
  • Introduction to sketching
  • Basic part modelling
  • Boss feature
  • Sketching on a planar face
  • Cut feature view
  • Selector using the hole wizard
  • Filleting
  • Symmetry and draft
  • Patterning
  • Revolved features
  • Shelling and ribs
  • Editing: repairs
  • Editing: design changes
  • Using drawings
  • Section, model, broken and detail views
  • Drawing sheets and sheet formats
  • Projected views
  • Annotations
  • Bottom-up assembly modelling

  • User interface
  • Viewport details
  • Grid systems and grid snap
  • Setting units
  • Gumball, scaling and rotating
  • Control point edit
  • Workflow and its types
  • Curve, line, polyline, circle, rectangle, polygon, arc, free form, ellipse parabola, hyperbola, catnary, surface and plane
  • Creating planar surface
  • Creating close surface
  • Extrude
  • Surface join and explode, copy and paste
  • Contour, cage edit, point counts, split, split surface, planar surface to curve surface, loft, control point curve, twist, cap, project, dup border, patch, fillet, isocurve, sweep 1 and 2, drape array, recording the screen and grouping
  • Furniture modelling and rendering
  • Introduction to material library
  • Render settings
  • Importing of plan
  • Creating walls, iinteis, doors and windows
  • Flooring and roofing
  • Creating scene
  • Introduction to enspace
  • Saving video clip and Images

  • Starting with grasshopper
  • Exploring interface
  • Understanding logics, components and wiring
  • Number sliders and its uses
  • Math, sets and vector tab
  • Curve tab 1 and 2, surface tab 1 and 2
  • Attractor and repelsor point
  • Metball custom
  • Box morph
  • Shell structure
  • Felix candela
  • Space frame structure
  • Making of furniture like tabie, sofa and decoratives
  • Making of rotating tower, sunshades, building facade
  • Using birds nest
  • Designing with faceted forms with voronoi
  • Designing of lattice pattern
  • Making of dome with voronoi
  • Waffle structures
  • Wrapped voronoi

Students' Works

AutoCAD

Developed by: Autodesk
AutoCAD is the leading design and drawing software, and an essential skill for designers, architects, and engineers. It is designed for both students and the professional AutoCAD user.

Sketchup

Developed by: Trimble
SketchUp is a 3D modeling computer program for a wide range of drawing applications such as architectural, interior design, landscape architecture, civil and mechanical engineering.

3ds max

Developed by: Autodesk
Autodesk 3ds Max, formerly 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images

Revit

Developed by: Autodesk
Autodesk Revit is a building information modelling software for architects, landscape architects, structural engineers, mechanical, electrical, and plumbing (MEP) engineers, designers and contractors.

Vray

Developed by: Chaos Group
V-Ray is a 3D rendering plug-in for third-party 3D computer graphics software applications and is used for visualizations and computer graphics in industries such as architecture, media, entertainment, film and video game production, industrial design, and product design.

Lumion

Lumion is 3D rendering software made especially for architects and designers creating beautiful renders and walkthrough.

Photoshop

Developed by: Adobe
In architecture, Photoshop is used for image and graphic creation, helping to produce architectural renders, visualisations and diagrams for presentations and client documents.

InDesign

Developed by: Adobe
Adobe InDesign is a  software application produced by which can be used to create works such as portfolios, posters, flyers, brochures, magazines, newspapers, presentations, books and ebooks.